Club Combo Fives has been launched by Dandenong Club for players looking for a bit more action on the green. Teams require five players and each team is allocated two rinks. Played at night the competition features four formats each week, singles, pairs, triples, and fours. The style of scoring in the pairs and triples means that more bowls count each match. It’s new, it’s unique and it looks like a winner.
Club Combo Fives – Results and Ladders
Fixtures Results and Ladders
Overview
- Competition is seven rounds
- Eight teams are each made up of 5 players
- Two rinks are allocated to each match played
- Each match is made up of four games.
o The first games are singles and fours
o The second games are pairs and triples - Buzzer ends any non-completed games after 85 minutes of play.
- The season commences Wednesday 13th April 2022
- Each round commences at 7.00 pm
- No dead ends. Jack out of bounds is placed on the “t”.
- Jacks are placed.
WHAT DOES IT COST TO PLAY?
- The weekly cost $40 per team ($8 per player)
WHAT ARE THE PRIZES?
- Teams on top of the ladder after round seven wins $1000.
- Plus for six months a 10% rebate on all shop purchases for the winning team’s club, when their members purchase products from the Dandenong Club bowls shop (Paid at end of June 2021`)
- Five x $20 venue vouchers to team with the highest weekly winning margin each week.
WHO’S ELIGIBILE
Any player registered with the competing club in Bowlslink is eligible to play in any team.
After the completion of round five, only players who have played at least one match in the first five rounds of matches are eligible to compete in rounds six, and round seven. An exemption may be sought from the Dandenong Club Operations Manager and granted only under extreme circumstances.
DISPUTES
Any appeals or disputes shall be resolved at the sole discretion of the Dandenong Club Operations Manager.
MATCH FORMATS
Contest | format | Length of games | scoring | Visiting the head |
singles | Four bowls each player | 15 ends | shots | Only after 3rd bowl |
fours | Two bowls each player | 8 ends | Shots | Skips Only after 1st bowl |
pairs | Three bowls each player | 12 ends | UBC style
Shot bowl Score 3 pts. 2nd shot Score 2 pts. 3rd shot score 1 pt. 1 bonus point for toucher, 1 bonus point at the change of ends |
Only for skips last bowl |
triples | Two bowls each player | 12 ends | UBC style
Shot bowl Score 3 pts. 2nd shot Score 2 pts. 3rd shot score 1 pt. 1 bonus point for toucher, 1 bonus point at the change of ends. |
Only for skips last bowl |
CALCULATING THE LADDER
Points | Then Shots up |
Match win 1 pts for team with most shots over the 4 games played Match tie 0.5 pts each Match loss 0 pts |
Cumulative points won less cumulative points against expressed as a percentage |
Each Game won 2 points | |
Each drawn game 1 point |